#include "shader.h" #include "contour_info.h" DLLEXPORT int c_store_version(void) { return 1; } DLLEXPORT miBoolean c_store ( void *info_pointer, int *info_size, miState *state, miColor *color ) { contour_info *info = (contour_info*)info_pointer; info->instance = state->instance; info->normal = state->normal; *info_size = sizeof(contour_info); return miTRUE; }