#include "shader.h" #include "contour_info.h" struct c_contour { miColor color; miScalar width; }; DLLEXPORT int c_contour_version(void) { return 1; } DLLEXPORT miBoolean c_contour ( miContour_endpoint *result, contour_info *info_near, contour_info *info_far, miState *state, struct c_contour *params ) { result->color = *mi_eval_color(¶ms->color); result->width = *mi_eval_scalar(¶ms->width); return miTRUE; }